ARM Gremlin WIP

















1) Inconspicuous :)
2) Attack modus
3) 10 animating parts

Settlementor Ore Hauling Cart

















Be advised!
Gif is non looping,  (press F5 to reset)
Gif is long loading  (12mb, patience :)

Settlementor
















An inspiring accident :)

If I'm gonna spawn stuff that looks like small crowded towns, I'll have to change the models a bit, I think. For now I better focus on keeping it looking like a small mining operation and figure out a nice way to create the interconnecting roads.

Scripting Architecture


The leaf-shaped construction, scripted with grasshopper

Adding tiles, as sunshields 

Full Leaflike construction with sunshields

A view from underneath!

Same script for the construction but a different type of sunshield

After making use of the scripts the building looks like this

A transparent shield, but still you wanna go ahead and take a look inside

A view from the entrance

The construction becomes part of the interiour by intergrating
seats and tables into the construction

The concept of having one shape that divides, shelters and encloses
the building can be seen from the inside. 

Its like a game of light and shapes





Settlementor: Ore Processing Plant


















ARM K-bot


















Using the main Arm Texture on a k-bot

ARM Amphibious Complex WIP

















Amphibious Complex, Still WIP
Many elements of others factories meet in this design.

















T1 Shipyard

















T2 Shipyard

Entrance building M.C. Escher Museum -Den Haag-

Curve based modeling Rhino



the entrance

entrance 2

overview


wind study Vasari

wind study Vasari
Lowered the entrance after some wind studies

Scripting the roof, rhino/grasshopper


Scripting the roof, rhino/grasshopper

Scripting the roof, rhino/grasshopper
Scripted roof front view

ARM Hovers WIP


















Anti-air, scout, transport.


































Transport comparison