Minion waving
He seems to be waving :)
I made him so he could be animated without mesh-deformation.
He will look seamless most of the time, but not up-close from below:
(RTS-games tent to have a top-down view though. :) )
Minion WIP
Needed to get this out of my system :) Very early wip (proportions still way off)
I made it usable as a spring unit. Spring does not support mesh deformation atm.
Lowpoly Firearm textured
Not quite the style I was going for. Learned a lot though, mainly what not to do and things not to forget when UV-mapping. You notice those things when drawing, when it's to late :) . A lot of seams turned out to be un-nesserasy. Also I started with a to small resolution for hand-painting. Next time I should draw huge, and scale down later. I'm done with this now; to much other stuff in the works. :)
Tags:
Wings3D
Lowpoly Firearm Wip
Made this in about an hour. Another hour for UV-mapping and applying Ambient Occlusion in a 512x512 texture. I wanted to teach myself drawing hand painted textures, with my tablet preferably, (maybe I'll be faster with the mouse; I'll have to see) so that'll be next. :)
Still need some UV-mapping training too. Quite a lot of wasted space.
I could say it's for the powder pouch, but then I would actually have to make one, and atm I don't wanna :)
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